Level Up! designing game-based practices for the inclusion of migrant children
The project was led by the Municipality of Altea in cooperation with 6 European partners (Italy, Slovenia, Lithuania, Poland, Hungary, Romania) and IES Bellaguarda.
The aim of the project has been to contribute to social inclusion at school, fighting discrimination, segregation and isolation, through the use of game-based activities. The project lasted 24 months and involved approximately 2,000 participants.
The project took place in three phases:
During the first phase, teachers analysed game-based activities in education.
In the second phase, a game-based pilot project was tested in some classrooms of the partner schools.
In the last phase, all the results of the project were worked out and summarised in an interactive MOOC with material that allowed a wide audience (not only academics) to learn and understand the findings of the project.
In addition, the project implemented 2 short-term training events that focused on gamification and innovative best practices to be applied in schools with migrant children.
In the long term, it is expected that the European education systems will assimilate the methodology and results of the project in order to achieve a more inclusive education. This is the only way school life can guarantee students a proper emotional, physical and intellectual development, without any discrimination.
